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Defining and Informing the Complex Field of User Experience (UX)
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Working With Stakeholders
How to Pitch to Your Stakeholders like Don Draper
UX professionals can learn a lot about how to deliver a forceful, commanding, and compelling pitch from Mad Men's Don Draper.
Article - Joseph Dickerson - June 5, 2014 - 1 Comments
The Winning Experience of Playing Video Games for Beer
A closer look at the results in the Interactive Component of an Advertising Campaign category of the international Design for Experience awards.
Article - UX Magazine Staff - May 12, 2014 - 0 Comments
Identifying Edges and the Art of the Wireframe
Like a jigsaw puzzle, completing a wireframe requires demarcating the edges and is best done in collaboration with others.
Article - Jordan Julien - April 28, 2014 - 0 Comments
"Yes, and" the Improv of UX
How the techniques that actors use in an improv setting can enhance the collaborative process we use in experience design.
Article - Heather Wydeven - April 24, 2014 - 5 Comments
UX as Design Leadership
Extending your passion for asking questions and seeking answers into relationships with your team members is an example-led way of evangelizing the power of UX.
Article - Jared Lewandowski, Christijan Draper - April 15, 2014 - 3 Comments
Seven Things Your Boss Needs to Know About UX
Giving your client, stakeholder, or boss a better sense of what UX entails and requires can make your project more successful.
Article - Joseph Dickerson - April 14, 2014 - 4 Comments
Building a Solid Foundation for Efficient Design
Answering key questions about your users, your stakeholders, and your role in a project before it begins can set the stage for success.
Article - Angela Craven - April 1, 2014 - 0 Comments
The Design for Experience Awards Site is Live
The official website for the international Design for Experience awards is up and running!
Article - UX Magazine Staff - March 31, 2014 - 0 Comments
Visualizing Progress with Agile Storymapping
Storymapping allows teams to look at their project as a whole and make sure all of its tasks are on-track.
Article - David Peter Simon - March 18, 2014 - 11 Comments
Process Bricolage: Theft, Mashups, and Digital Products
As bricoleurs, experience designers and developers can mashup the strengths of multiple approaches.
Article - - February 13, 2014 - 0 Comments