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Usability

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Here they are! The winners of the 2014 international Design for Experience awards.

Article by UX Magazine Staff
Share:Announcing Winners in the 2014 Design for Experience Awards
10 min read
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Pixel art relies on iconic, simple graphic elements that get a point across without being overly worried about minutiae, which can be useful to experience designers.

Article by Aron Lawrence
Share:What Can Experience Designers Learn from Pixel Art?
3 min read
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By identifying and sharing examples of bad UX, we can rid the world of poorly designed experiences.

Article by Josh Tyson
Share:You’re Blocking My View, Subaru! #wtfUX
1 min read
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A refreshing, simplified design language that encourages interaction and implies depth, Google’s Material Design could change the face of experience design.

Article by Jordan Crone
Share:Why This Apple Guy Believes in Google’s Material Design
3 min read
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Objectivity is key in the user testing phase of product development, and these six rules will keep your prototype ringing true.

Article by Gina McDuffie
Share:6 Rules for Staying Objective in the Testing Phase
5 min read
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A playbook for demand validation, featuring six customizable experiments.

Article by
Share:Your Playbook for Demand Validation
8 min read
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Did you know UX Magazine hosts the most popular podcast about conversational AI?

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