Article No. 1197 | February 28, 2014
Working directly with autistic users and their support communities provided the design cues necessary to create a robot that helps its users interact with the world.
Article No. 1194 | February 25, 2014
How to successfully integrate mobile apps and emerging technologies into the offsite shopping experience.
Article No. 1184 | February 6, 2014
Randy Farmer, Brenda Laurel, and Christina Wodtke discuss the isolating elements of pervasive mobile technnology
Article No. 1182 | February 4, 2014
Calls to action need be clear and compelling to users.
Article No. 1181 | February 3, 2014
Successful websites in the age of mobile need to be fast loading, easy to navigate, and functional on multiple devices.
Article No. 1179 | January 29, 2014
The decision of whether to make your mobile application native or web-based must be weighed against some important considerations.
Article No. 1171 | January 14, 2014
A survey of eight design elements that are going away or gone points the way to a smoother and more unified canvas for experience designers to work on.
Article No. 1162 | December 19, 2013
A look at what 2014 might have in store for users and experience design practitioners.
Article No. 1160 | December 17, 2013
A look at the trends that ruled the expanding UX landscape in 2013.
Article No. 1156 | December 10, 2013
Realizing the need for a reference tool that could validate design decisions with stakeholders, the team at ZURB created Quips, a growing vault of quotable statistics.
Article No. 1143 | November 15, 2013
Coin, a smart credit card that promises to eliminate wallet-bulge, is an idea so smart it might help itself become obsolete.
Article No. 1136 | November 7, 2013
A closer look at the Design for Experience awards category: Experience for Children
Article No. 1135 | November 7, 2013
Designing apps for users in a healthcare setting, requires an understanding of the emotional states of patients and doctors.
Article No. 1123 | October 24, 2013
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article No. 1118 | October 20, 2013
A closer look at the Design for Experience awards category: Mobile Solution or Application
Article No. 1113 | October 15, 2013
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article No. 1110 | October 10, 2013
As mobile continues to dominate experience design discussions, it's time to dispel some common misconceptions about its use and stature.
Article No. 1107 | October 7, 2013
A closer look at the Design for Experience awards category: Cross-Platform Experience
Article No. 1106 | October 7, 2013
A survey of mobile testing tools for unmoderated usability studies finds products and features that suit many different design needs.
Article No. 1097 | September 25, 2013
A remote usability test of the tablet web experience of four major U.S. fashion brands shows that users like options, product info, and an easy-to-follow return policy.
Article No. 1091 | September 19, 2013
In interviews, the experience design leaders at Groupon, eBay, and Lumension share their views of UX and agree it still has some growing to do.
Article No. 1089 | September 18, 2013
As radio frequency identification tags become more cost effective, a smart fridge might emerge that is able to take full advantage of the Internet of Things
Article No. 1076 | August 22, 2013
A look at the two primary uses of AI—"instrumental" and "affective"—that significantly boost the UX of a product.
Article No. 1073 | August 19, 2013
When iOS stopped supporting Adobe Flash back in 2010, significant cross-platform audio and video rendering issues surfaced that remain with us today.