Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Home ›› Psychology and Human Behavior ›› Page 17

Psychology and Human Behavior

Read these first

Five actionable insights from Debra Levin Gelman and the winners of our Design for Kids giveaway.

Article by UX Magazine Staff
Share:What Can Experience Designers Learn from Kids?
4 min read
learn-from-kids-small

Trust is the “good” in good experience design—are you making sure your product is trustworthy?

Article by Chad Vavra
Share:Trust in Experience Design
3 min read
trust-in-experience-design-small

Like every good homemaker, longtime cultivator of experiences Martha Stewart can teach UX practitioners a thing or two about keeping users coming back for more.

Article by Russell Blanchard
Share:What Experience Designers Can Learn from Martha Stewart
4 min read
experience-design-martha-stewart-small

By mitigating the feeling in users of being watched and judged, you can get better data from testing sessions—especially when working with kids.

Article by Nick Shim
Share:Building a Rapport with Kids for User Testing
3 min read
rapport-with-kids-small

A survey of Digital Natives reveals a group of impatient users with fragmented attention spans who demand fast and intuitive products and services.

Article by Saskia Schippers, Meike Mak
Share:Creating Outstanding Experiences for Digital Natives
4 min read
digital-natives-small

Looking at personas, goals, and scenarios relative to the characters, plot, and objectives of a novel or movie can help designers avoid self-referential thinking.

Article by Shlomo Goltz
Share:Persona Power
5 min read
persona-power-small

Did you know UX Magazine hosts the most popular podcast about conversational AI?

Listen to Invisible Machines

This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and