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Design Systems

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How the most intentional designers are working with AI — and why “vibe coding” really needs a better name.

Article by Jim Gulsen
Beyond Vibe Coding: A Designer’s Case for Directed Generation
  • The term “vibe coding” initially described an unstructured approach with minimal accountability, which doesn’t apply to professional design. It risks oversimplifying AI-assisted processes, ignoring the intentionality and expertise involved in high-level design. 
  • In practice, designers engage in “directed generation,” setting clear constraints, selecting references, and refining details. The AI model follows the designer’s guidance rather than taking initiative.
Share:Beyond Vibe Coding: A Designer’s Case for Directed Generation
7 min read

Another lesson from studying UX with Laura Klein.

Article by Paivi Salminen
The Agile Trap Designers Fall into: Feeding the Beast
  • Agile teams are fast, but designers get stuck in an infinite loop of visual work: redesigning the same components over and over instead of solving real UX problems.
  • Design systems break that cycle, defining the building blocks once, freeing designers to focus on how the product works, not how it looks.
  • When the basics are in place, teams can start working together sooner, prototype faster, and release incremental features without the interface falling apart.
Share:The Agile Trap Designers Fall into: Feeding the Beast
4 min read

Learn how one product designer built a faster, sharper workflow where AI does the scaffolding, judgment owns the outcome, and nothing ships without a traceable why.

Article by Pavel Bukengolts
The Spiral Climbs: Ideas Are Expensive, Systems Are Cheap
  • The piece explores that design is no longer about designing screens but owning systems, bets, and outcomes. But the core judgment, empathy, and research are irreplaceable. I chain Miro, Figma, VS Code, GitHub, and Jira into one traceable loop from idea to learning. AI takes on the exploration and scaffolding. People own architecture, security, and accountability. A 48-hour operating cadence of small, measurable bets, linked artifacts, and documented decisions keeps speed honest.
Share:The Spiral Climbs: Ideas Are Expensive, Systems Are Cheap
6 min read

Learn why the design-to-development pipeline is the launchpad your team inherited but never questioned.

Article by Erika Flowers
Zero Stage to Orbit
  • The article argues that the entire design-to-development pipeline is a multi-stage rocket — a system built around workarounds, not solutions.
  • It makes the case that AI agents don’t just improve the handoff problem; they eliminate the need for handoffs.
  • The piece challenges readers to ask not how to optimize their process, but why they’re still using it.
Share:Zero Stage to Orbit
14 min read

Learn how to build systems where design explicitly models development, handoff is automatic, and AI can extend your work reliably.

Article by Jim Gulsen
Your Design System Works in Figma. Does It Work in Code?
  • The article explains why many design systems don’t work well: designs made in Figma don’t translate well into code.
  • It introduces five practices: structure frames like code, use fewer components with more variants, organize by how both designers and developers actually work, let AI check your naming, and build documentation into your daily workflow.
  • The piece says that good design systems are the same in design and development, and when they match, everything just works.
Share:Your Design System Works in Figma. Does It Work in Code?
6 min read

Design systems were meant to streamline design and boost creativity — so why do they often do the opposite?

Article by Itai Vonshak
The Broken Promises of Design Systems: Why Following the Rules Won’t Get You to Great Products
  • The article questions whether design systems really help create better products.
  • It explains how they often limit creativity, are hard to maintain, and don’t scale well.
  • It suggests we need more flexible, AI-powered tools to support great design.
Share:The Broken Promises of Design Systems: Why Following the Rules Won’t Get You to Great Products
3 min read

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