- Analytics and Tracking, Android, Apple, Apple iOS, Augmented Reality, Business Value and ROI, Consumer products, Customer Experience, Data visualization, Design, Development, Gestures, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, iPhone, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Psychology and Human Behavior, Technology, Ubiquitous Computing, Usability, User Adoption, Visual Design
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Article by Markiyan Matsekh
Share:The Who, What, When, Wear, and Why of Wearable Technology
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- September 24, 2014
5 min read