- Analytics and Tracking, Android, Apple, Apple iOS, Contextual User Studies, Design, Design Tools and Software, Direct Observation Research, Human factors, Input devices, Prototypes, Psychology and Human Behavior, Research Methods and Techniques, Research Tools and Software, Tablet, Technology, Usability, User Acceptance Testing, Working With Stakeholders
User acceptance testing for mobile poses an array of challenges—here are some hard-won lessons on doing it right.
Article by Tania Lang
Share:Eight Lessons in Mobile Usability Testing
Share this link
- April 10, 2013
9 min read