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Three steps you can follow to make your mobile design process more fruitful: Simplify, Prioritize, and Bulletproof.

Article by Will Hacker
Share:Making Mobile Design More Productive in Three Simple Steps
6 min read
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While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.

Article by Markiyan Matsekh
Share:The Who, What, When, Wear, and Why of Wearable Technology
5 min read
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For mobile devices to maximize their computing potential, we need touch-based interfaces that utilize the complex input our fingers and hands can express.

Article by Chris Harrison
Share:Improving Mobile Interfaces with Rich-Touch Interactions
6 min read
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Animated user interface elements can increase your product’s usability, define its personality, and make it more fun to use, but they come at a significant cost.

Article by Elias Parker
Share:Making a Case for Animations and Interactivity
3 min read
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Products like Google Chromecast are creating new pathways for user-friendly connections between televisions and Internet content.

Article by Jeroen Wijering
Share:The Future Of Web TV
5 min read
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UX experts Aaron Gustafson, Steve Portigal, and Whitney Quesenbery discuss the evolution, sophistication, and occasional creepiness for voice-recognition technology.

Article by Mary Jean Babic
Share:QuickPanel: Voice
8 min read
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Did you know UX Magazine hosts the most popular podcast about conversational AI?

Listen to Invisible Machines

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