- Customer Experience, Design, Design Theory, Flow and Immersion, Interaction Design, Interface and Navigation Design, Product design, Prototypes, Psychology and Human Behavior, Technology, UX Education, Visual Design, Web
Human beings are creatures of habit, and once we have a model for how a certain space should look in our head, finding that model flipped on its head can disorient us.
Article by Liraz Margalit
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- January 11, 2016
7 min read