Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› 5 Predictions for Agentic AI in 2026

5 Predictions for Agentic AI in 2026

by Josh Tyson
1 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

As 2025 comes to a close, Invisible Machines hosts Robb Wilson and Josh Tyson revisit the conversations that shaped this year and outline the forces about to redefine agentic AI in 2026. Their message is clear: next year will challenge long-held assumptions about how organizations operate, how investors evaluate value, and how consumers interact with technology.

Several disruptive trends are converging at once. Outbound AI is rapidly shifting into the hands of consumers, unlocking powerful new modes of automation and communication. Organizations are beginning to adopt agent runtime environments — systems that allow AI agents to be deployed, orchestrated, and scaled like real operational infrastructure. These environments have the potential to transform everything from customer service to internal workflows.

Robb and Josh break down the emerging components of a runtime, offering glimpses of what “AI-native” companies may look like by the end of next year. Their predictions include seismic changes in the expectations investors place on businesses: the ability to operationalize agentic AI won’t be a competitive advantage, it will be the baseline.

The episode also previews conversations with returning guests Ben Goertzel of SingularityNET and Joshua Gans, co-author of Prediction Machines, signaling a year of even deeper inquiry ahead.

If you’re shaping strategy in an AI-accelerated world, this episode offers clarity you can use today. Listen now to dive in.

post authorJosh Tyson

Josh Tyson
Josh Tyson is the co-author of the first bestselling book about conversational AI, Age of Invisible Machines. He is also the Director of Creative Content at OneReach.ai and co-host of both the Invisible Machines and N9K podcasts. His writing has appeared in numerous publications over the years, including Chicago Reader, Fast Company, FLAUNT, The New York Times, Observer, SLAP, Stop Smiling, Thrasher, and Westword. 

Tweet
Share
Post
Share
Email
Print

Related Articles

Learn why your badges and streaks won’t wow kids raised on Minecraft.

Article by Montgomery Singman
Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 4: Special Considerations
  • The piece explains that young users, trained by thousands of hours of expert game design, can smell fake gamification at a hundred paces.
Share:Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 4: Special Considerations
4 min read

Learn about the most difficult challenge for designers in Agile.

Article by Paivi Salminen
The Part of Agile Designers Fear the Most: Imperfect Work
  • The article argues that designers aren’t afraid of shipping imperfect work; they’re afraid of imperfect work remaining imperfect because teams tend not to come back to improve what they’ve already shipped.
Share:The Part of Agile Designers Fear the Most: Imperfect Work
4 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and