- Apple, Apple iOS, Customer Experience, Design, Development, E-commerce, Empathy, Healthcare, Human factors, Information Design and Architecture, Interaction Design, Interface and Navigation Design, Mac OS, Marketing and Brand, Product design, Software as a Service, Tablet, Technology, Usability
Designing for the Baby Boom generation requires an understanding of their unique fears, capabilities, and desires.
Article by Suzie Mitchell
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- April 18, 2013
6 min read