The son of a plumber and a psychologist, Dan feels the interaction design he does is a little bit of both. Since 1995, he’s designed everything from websites to consumer electronics to robots. He feels that design isn’t only about problem solving, but about creating a better, more humane, future.
A Creative Director at Smart Design, Dan leads teams in creating new interaction paradigms across a wide range of products, spanning both digital and physical. Dan’s insightful, thoughtful approach to design has been captured in the four books he’s written—Designing for Interaction, Designing Gestural Interfaces, and Designing Devices. His latest book, Microinteractions, about the details of design, was published to much acclaim in 2013. You can follow him on Twitter at @odannyboy.
Augmented Reality, Consumer products, Customer Experience, Design, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Product Releases and Redesigns, Technology, User Adoption
With the prospect of commercial drones seeming like an incoming reality, there are a number of crucial experience design elements that need to be considered.