- Apple, Apple iOS, Customer Experience, Design, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, iPhone, Mac OS, Personal and Professional Development, Product design, Research Methods and Techniques, Simplicity, Technology, Usability
Our everyday encounters with with good and bad experiences can be leveraged as part of an ongoing UX education.
Article by Alessandro Fard
Share:The UX University of Life
Share this link
- September 12, 2013
4 min read