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UX Magazine Featured Article
Solving the Right Problem and Finding Your Own Solution: An Interview with Don Norman
Author of The Design of Everyday Things, Don Norman talks about the power of teams, designing to your strengths, and bad VCR UX.
Stupid, Stupid Client
Clients aren't dumb, they just don't know what you know and dont think about the work the way you do.
So You Want To Be A Designer: Top 5 List...
Aza Raskin's advice on what you should do and master if you want to get into design.
Five Lessons from a Year of Tablet UX...
Tablet platforms break traditional paradigms of computer and mobile use.
Five Low-Hanging UX Tips
Some simple ways to greatly improve the user experience of an app.
Think Outside the Box, but Don't...
People rely on consistency and past experience for fast decision making.
Five Popular Web Strategies That Don...
At your next moment of change and opportunity, what kind of leader will you be?
Change on a Dime: Agile Design
An overview of agile development and working as a designer in agile environments.
Hi, I'm a UX Developer - You'...
Like a geeky, mythical creature, UX developers are part designer, part developer.
Tim R. Todish
End-to-End Experience Design
Making advertising, onboarding, distribution, engagement, and retention part of UX.
Meeting or matching user expectations, whether in an initial experience or a repeat one, relies on successfully matching the customer’s mental model.
Corrina Liao Ph.D.
UX Tips for Non UX Designers
Some tricks for non-pros to help make up for UX design weaknesses.
The Expanding Role of User Experience...
UX pros increasingly act as translators & diplomats for their teams.
A Gamification Framework for Interaction...
Gamification ranges from superficial afterthought to fundamental element.
Social Design Strategy
Great social experiences depend on conversations between the community and the self.
Designing & Selecting Components for...
How to choose (or design) components based on sound principles of usability.
Donna Maurer Spencer
You Are Solving The Wrong Problem
When solving a difficult problem, re-ask the problem so the solution helps you learn faster.
Ten Guidelines for Quantitative...
Advice from Vanguard's UX manager on using quantitative data.
Why We Need Storytellers at the Heart of...
Storytellers help build cohesiveness in products and within teams.
Personas: The Foundation of a Great User...
A primer on personas and how businesses can get the most from them.
The UX of Data
Data storage in the cloud enables experiences that would be impossible with only local storage.
Content Strategy and UX: A Modern Love...
It's inherently impossible to design great UX for bad content.
Myspace's UX-Induced Death
Jonathan Anderson | UX Magazine
User Experience for Developers
Tips from a developer-turned-UX-pro on making the transition from engineering to UX.
10 Surefire Ways to Screw Up Your iPhone...
Avoidable design and usability mistakes that can shatter hopes of success on the App Store.