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The Agentic Design Stack  |  UX is the future of AI
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Season 7—Spring 2026  ·  12 episodes  ·  Through-line: the human architecture of institutional change
Contributing Author

Montgomery Singman

UX Magazine Fellow
Montgomery Singman

Montgomery (Monte) Singman is Managing Partner at Radiance Strategic Solutions, specializing in connecting developers with Chinese publishers and bringing celebrity licenses to Asian markets. With 39 years in gaming, he has generated over $100M in revenue, licensing 50+ major titles, including Monument Valley, Toy Blast, GardenScapes, and Sonic the Hedgehog into China. Monte's career includes iconic roles as lead programmer on EA's John Madden Football, technical lead on Capcom's Street Fighter series, and studio director on Atari's Test Drive franchise. As a serial entrepreneur, he founded Zona Inc. (acquired by Shanda Games in 2003) and Radiance Digital Entertainment (acquired by iDreamSky in 2013). Fluent in English and Mandarin, he serves as an honorary professor at Shanghai Theatre Academy and founded the IGDA Shanghai Chapter.

Contributions to UXM

8 pieces
1
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Conclusion

2
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 5: Implementation

3
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 4: Special Considerations

4
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 3: The Framework

5
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 2: The Solution

6
Class of 2026

Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 1: The Problem

7
Class of 2025

Flow State Design: Applying Game Psychology to Productivity Apps

8
Class of 2025

The Psychology of Hot Streak Game Design: How to Keep Players Coming Back Every Day Without Shame