Article No. 1079 | August 29, 2013
An excerpt from Why We Fail, a new book from Rosenfeld Media, chronicles the design, limited release, and failure of Google Wave.
Article No. 1078 | August 27, 2013
There are steps you can take to ensure that the pressure to get a project completed quickly never leads to the sacrifice of designing for user experience.
Article No. 1074 | August 20, 2013
Taking your user research out of the usability lab and into the field can give you better insights, educate your client, and energize your team.
Article No. 1066 | August 5, 2013
When employed to its full potential, field research done in unique user environments can uncover opportunities to innovate customer experience.
Article No. 1059 | July 23, 2013
Design should be supportive of users, but as design collides with sales and marketing, manipulative techniques are wielded with other goals in mind.
Article No. 1056 | July 17, 2013
An experimental project for DrupalCon Portland becomes an opportunity to create a whimsical and useful event app that users will still remember after the conference ends.
Article No. 1052 | July 9, 2013
The best UIs get out of the way and let the experience shine—clear design standards make such interface designs possible.
Article No. 1035 | June 12, 2013
If you want to create a Page Description Diagram that reflects the needs of your stakeholders, consider inviting them to a Page Description Workshop.
Article No. 1028 | May 31, 2013
Designing with input from users is especially valuable when creating complex and critical products for patients and their doctors.
Article No. 1016 | May 9, 2013
Solid information strategy moves users over the learning curve and through a rewarding experience with your product or service.
Article No. 1005 | April 22, 2013
Having trouble explaining the value of user experience to stakeholders? Let Jim Carrey help.
Article No. 1004 | April 19, 2013
Playful exercises with metaphor can draw new insights out of piles of research data.
Article No. 991 | April 2, 2013
Four ways to keep your designs simple in the hyper-competitive mobile age.
Article No. 990 | April 1, 2013
How the traits of persuasive technology can make learning Ruby more engaging for students.
Article No. 986 | March 26, 2013
By improving user experience, brand loyalty programs can start living up to their business potential.
Article No. 981 | March 20, 2013
Speech-recognition apps require specialized testing methods that can be applied to other interfaces as well.
Article No. 980 | March 19, 2013
The RITE Method can be an effective way to integrate user testing and iteration for fast and fluid design.
Article No. 973 | March 8, 2013
Implementing the UX process internally can improve the user interface of a company's applications, improving productivity and morale.
Article No. 965 | February 25, 2013
Crafting compelling and valuable copy requires infusing the brand's voice with a human tone that users respond to.
Article No. 964 | February 22, 2013
Potent lessons in improving user-centered designs from an unlikely source: Laura Dern.
Article No. 963 | February 21, 2013
Often mocked and misunderstood, when created with diligence and integrity, personas are an extremely valuable design tool.
Article No. 954 | February 8, 2013
Storyboarding can strengthen the user experience elements of your designs, and software for building prototypes from those sketches can be an invaluable tool.
Article No. 952 | February 6, 2013
Calling the future of mobile "bright" is an understatement: the possibilities are endless, provided designers keep users at the center.
Article No. 943 | January 22, 2013
Successful user experience efforts require more than just investment—they also need proper implementation.