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Technology for the Common Good
Design for Experience: Experience that Makes a Difference
A closer look at the Design for Experience awards category: Experience that Makes a Difference
Article - UX Magazine Staff, Design for Experience - November 1, 2013 - 0 Comments
Design for Experience: Public Sector
A closer look at the Design for Experience awards category: Public Sector
Article - UX Magazine Staff, Design for Experience - October 18, 2013 - 1 Comments
Design for Experience: Accessibility
A closer look at the Design for Experience awards category: Acessibility
Article - UX Magazine Staff, Design for Experience - October 14, 2013 - 1 Comments
Exploring the Brain Through Experience Design
A pair of brain activity visualization projects illustrates concepts and themes that affect human behavior and the realm of experience design.
Article - Hunter Whitney - October 9, 2013 - 3 Comments
International Design for Experience Awards Web Launch
The official site for the international Design for Experience awards is live and nominations are underway!
Article - UX Magazine Staff, Design for Experience - September 17, 2013 - 0 Comments
Dark UX: The Elements of The Video Gambling Experience
Slots and other electronic gambling machines often employ dark design patterns that encourage users to spend and play more without stopping or burning out.
Article - Marc Miquel - June 25, 2013 - 9 Comments
Tectonics of UX: Drifts, shifts, and changes in the user experience landscape
As UX moves closer to human-centered design, taking a values-led approach allows for deeper consideration of the many contexts within which users exist.
Article - Mark Baskinger - June 19, 2013 - 2 Comments
Designing for Mobile Superpower
Calling the future of mobile "bright" is an understatement: the possibilities are endless, provided designers keep users at the center.
Article - Joanna Proulx - February 6, 2013 - 1 Comments
Eight UX Design Trends for 2013
A look at 8 trends in technology that will affect the way we design for user experience in 2013.
Article - THE MEME - January 30, 2013 - 3 Comments
Creating Social Experiences that Customers Care About
It seems as though users respond to digital social experiences that make them feel something.
Article - Doug Klein - January 3, 2013 - 1 Comments