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Defining and Informing the Complex Field of User Experience (UX)
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First Look at the Google Catalogs User Experience
A review of Google's new iPad-based e-commerce product that bridges print and digital.
Article - Paul Bryan - August 26, 2011 - 4 Comments
Rethinking the Television Experience
Unifying content, source, and device options for TVs for better entertainment experiences.
Article - Richard Gunther - August 11, 2011 - 2 Comments
Control: Dialing In the Digital Experience
Finding the right balance for customization, and keeping user choices on the rails.
Article - Tony Walt - August 8, 2011 - 3 Comments
Patent Trolls Sitting Under The UX Bridge
Elements of digital works may be patented by litigious, abusive companies.
Article - Andy Williams - August 4, 2011 - 5 Comments
Five Low-Hanging UX Tips
Some simple ways to greatly improve the user experience of an app.
Article - Pek Pongpaet - August 2, 2011 - 16 Comments
Five Popular Web Strategies That Don't Work
At your next moment of change and opportunity, what kind of leader will you be?
Article - Scott McDonald - July 26, 2011 - 31 Comments
Know Without Thinking: Instinct in UX
Users aren't blank slates, so UXD can leverage implicit memory in designs.
Article - Taylor Bastien - July 12, 2011 - 6 Comments
End-to-End Experience Design
Making advertising, onboarding, distribution, engagement, and retention part of UX.
Article - Theresa Neil - June 22, 2011 - 10 Comments
An Iterative Approach to Innovation Strategy
Requirements documents are highly polished but deeply flawed.
Article - Paul Noble-Campbell - June 16, 2011 - 7 Comments
A Gamification Framework for Interaction Designers
Gamification ranges from superficial afterthought to fundamental element.
Article - Audrey Crane - May 24, 2011 - 17 Comments