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Designing Apps for Kids
Kids are different, and so are their apps. Strategies for designing apps that are fun, educational AND usable.
Article - Karina Ibarra - November 7, 2011 - 10 Comments
7 Keys to Unlock an Apple Design Award
Advice from a winner of the 2011 Apple Design Award on how to design exceptional mobile experiences.
Article - Jeremy Olson - October 26, 2011 - 0 Comments
Usability Issues in Pulse iPhone App
The adaptation of the Pulse interface from iPad to the iPhone by scaling it down created a broken user experience.
Article - Sachendra Yadav - October 19, 2011 - 5 Comments
iOS 5 for Designers
Apple's iOS 5 is the platform's most significant revamping since the original iOS.
Article - Brady Donnelly - October 13, 2011 - 5 Comments
Better UX Design Needed for Enterprise Tablet Adoption
Apps that are simple, intuitive, and have few features are well suited for enterprise tablet use.
Article - Peter Eckert - September 30, 2011 - 0 Comments
First Look at the Google Catalogs User Experience
A review of Google's new iPad-based e-commerce product that bridges print and digital.
Article - Paul Bryan - August 26, 2011 - 4 Comments
Five Lessons from a Year of Tablet UX Research
Tablet platforms break traditional paradigms of computer and mobile use.
Article - Brennan Browne - August 5, 2011 - 12 Comments
From Consumer Toy to Corporate Tool
How to assess the viability of and deploy iPads in enterprise settings.
Article - Megan Geyer, Frances Felske - April 4, 2011 - 1 Comments
Creating a BOLD New Reading Experience
About a book that takes an entirely new approach to publishing and distribution.
Article - Shaun Smith - March 21, 2011 - 6 Comments
Mobile tech creates previously impossible opportunities to bring knowledge to emerging communities.
Article - Corey Pressman - March 3, 2011 - 0 Comments