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ISSN: 2168 5681
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Internal Company Dynamics
A Call for Quality
Understanding when and how to apply lean and agile methods is key to their success.
Article - Zack Naylor - July 29, 2014 - 1 Comments
Looking at personas, goals, and scenarios relative to the characters, plot, and objectives of a novel or movie can help designers avoid self-referential thinking.
Article - Shlomo Goltz - July 23, 2014 - 5 Comments
Is there Room for Sexy in Enterprise Design?
Sexy design has it's place in enterprise software, so long as you know what sexy is to your users.
Article - Mick McGee - July 14, 2014 - 12 Comments
Revisiting Proto-Personas for Executive Alignment
Modifying Jeff Gothelf's proto-persona process reveals another method of working with clients to establish executive alignment on target users.
Article - Brent Summers - July 10, 2014 - 1 Comments
The Eight Most Common Mistakes Made on UX Design Projects
Arrogance and seven other common mistakes can easily derail a design project. Avoid them all.
Article - Joseph Dickerson - June 25, 2014 - 6 Comments
Crossing the Great UX–Agile Divide
Understanding the labor issues at the core of the agile manifesto can help experience designers find news ways of working to enlighten developers.
Article - Mike Bulajewski - June 23, 2014 - 16 Comments
Learning from Each Other
An excerpt from the new book Interface Design for Learning offers strategies for supporting community-building, collaborative learning, and successful social interaction.
Article - Dorian Peters - June 10, 2014 - 1 Comments
Fixing Six Mistakes Companies Make when Working with UXers
A survey of common mistakes companies make when working with experience design practitioners provides guidelines for UX success.
Article - Sarah Doody - June 9, 2014 - 8 Comments
The Power of Service-Oriented Mobile Design
A closer look at the results in the Mobile Solution or Application category of the international Design for Experience awards, featuring the winner: we are experience.
Article - UX Magazine Staff - June 4, 2014 - 0 Comments
How Do We Design for Better Team Experiences?
Ideas to help you design better team experiences with B2B software inspired by The One Minute Manager series.
Article - Paul Brooks - May 7, 2014 - 1 Comments