Article No. 1173 | January 17, 2014
Where open source software and brain-computer interfaces intersect, there are opportunities to revolutionize interaction design.
Article No. 1171 | January 14, 2014
A survey of eight design elements that are going away or gone points the way to a smoother and more unified canvas for experience designers to work on.
Article No. 1167 | January 7, 2014
Discover the five strategic pillars that successful UX projects stand on.
Article No. 1162 | December 19, 2013
A look at what 2014 might have in store for users and experience design practitioners.
Article No. 1160 | December 17, 2013
A look at the trends that ruled the expanding UX landscape in 2013.
Article No. 1158 | December 12, 2013
A collection of five wide-ranging UX lessons from an unlikely source: popular movies.
Article No. 1140 | November 13, 2013
The co-author of the new book, Experience Design: A Framework for Integrating Brand, Experience, and Value, discusses how to gain the experience design perspective.
Article No. 1139 | November 12, 2013
Keeping the user at the center of developer-led projects requires empowering your team to think like the user.
Article No. 1136 | November 7, 2013
A closer look at the Design for Experience awards category: Experience for Children
Article No. 1135 | November 7, 2013
Designing apps for users in a healthcare setting, requires an understanding of the emotional states of patients and doctors.
Article No. 1132 | November 4, 2013
In an interview, Telsa’s User Interface Manager discusses the experience design that went into the Model S and its groundbreaking 17" touch control panel.
Article No. 1129 | October 30, 2013
Effective writing for UX projects often requires copy that guides users discretely and then disappears into the background—here are five guidelines to get you there.
Article No. 1127 | October 29, 2013
Looking through the Google Glass (so to speak) with the help of Descartes and Peirce, one can see a product with a name that appeals to all users' low-tech experiences.
Article No. 1126 | October 28, 2013
Designers can take cues from musicians when it comes to creating experiences that pack an emotional punch and live on in the hearts and minds of users.
Article No. 1124 | October 25, 2013
The results page is a crucial piece of the search experience, and presents an opportunity to meet users' information needs and engage a dialogue that guides them.
Article No. 1123 | October 24, 2013
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article No. 1121 | October 23, 2013
Using statistical data wisely, like the characters in the baseball movie Moneyball, UX teams can leverage strikes one and two to get on base.
Article No. 1115 | October 16, 2013
A closer look at the Design for Experience awards category: Consumer Product
Article No. 1113 | October 15, 2013
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article No. 1112 | October 14, 2013
A closer look at the Design for Experience awards category: Acessibility
Article No. 1111 | October 11, 2013
World Usability Day 2013 Bristol takes place on November 14 in the creative capital of England.
Article No. 1110 | October 10, 2013
As mobile continues to dominate experience design discussions, it's time to dispel some common misconceptions about its use and stature.
Article No. 1109 | October 9, 2013
A pair of brain activity visualization projects illustrates concepts and themes that affect human behavior and the realm of experience design.
Article No. 1108 | October 8, 2013
Experienced developers who have been in the game for more than a decade often find the subtleties of UX can be a bit of a mystery, but there are ways to get up to speed.