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Information Design and Architecture
Are We the “Things” in the Internet of Things?
A look back at CES 2015 reveals a more connected future filled with bold possibilities and potential pitfalls.
Article - Josh Tyson | UX Magazine - January 9, 2015 - 3 Comments
Adapting Information Architecture for Lean and Agile Environments with DoGo Mapping
The DoGo map is a lightweight, scalable information architecture tool that provides a high-level understanding of the information architecture of a site.
Article - Rob Keefer - January 8, 2015 - 13 Comments
How to Manufacture Desire
An adapted excerpt form "Hooked: How to Build Habit-Forming Products" explores strategies for designing technology users will find addictive.
Article - Nir Eyal - January 7, 2015 - 2 Comments
Increasing User Engagement with Rewarding Interactions
How MailChimp, Photojojo, and GrubHub use interactions that elicit joy, inspiration, and enlightenment to reward users on an emotional level.
Article - Husam Machlovi - January 4, 2015 - 6 Comments
Get a Free Book from Rosenfeld Media and the Design for Experience Awards
You can get free book from Rosenfeld Media when recommend someone for a Design for Experience award.
Article - UX Magazine Staff - December 29, 2014 - 3 Comments
The Top UX Predictions for 2015
UX Magazine contributors give us their predictions for the trends and developments that will shape experience design in 2015.
Article - UX Magazine Staff - December 22, 2014 - 11 Comments
The Top UX Trends of 2014
UX Magazine contributors give us their picks for the trends—both good and bad—that impacted experience design in 2014.
Article - UX Magazine Staff - December 19, 2014 - 3 Comments
Designing a UI to Generate Real Business Value
Creating interfaces that reward your users and your employees is challenging work that can yield beautiful results and boost your bottom line.
Article - Pavel Kostychev - December 17, 2014 - 2 Comments
Improving Social Gaming Through Real-Time Data
A look at the nuts and bolts of leveraging big data to make social games more rewarding, more popular, and more profitable.
Article - Poulomi Damany - December 11, 2014 - 1 Comments
4 UX Lessons I Learned Playing with Toys
Observing the way people engage with products early in life provides foundational knowledge as we strive to produce rewarding and useful products for adults.
Article - Agus Esperon - December 8, 2014 - 3 Comments