UX Magazine

Defining and Informing the Complex Field of User Experience (UX)
Article - Hunter Whitney - December 19, 2012 - 3 Comments
Resource - Mithun Sridharan, Aditya Hrishikesh, Lena Sunali Raj - December 8, 2012 - 0 Comments
Article - Chris Griffith - November 5, 2012 - 7 Comments
Article - John Ferrara - October 1, 2012 - 3 Comments
Article - Nick Snyder - August 22, 2012 - 3 Comments
Article - John Ferrara - June 17, 2012 - 0 Comments
Article - John Ferrara - February 7, 2012 - 0 Comments

Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, etc. are applied to games and elsewhere.

Resource - Ben Polak - September 1, 2007 - 0 Comments

This book provides the design strategy and tactics to integrate game mechanics into any kind of consumer-facing website or mobile app.

Resource - Christopher Cunningham, Gabe Zicherman - August 19, 2011 - 0 Comments

This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools.

Resource - Mario Andres Pagella - September 7, 2011 - 0 Comments

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