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Defining and Informing the Complex Field of User Experience (UX)
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Is Your Brochure An Interesting Read?
Your marketing should be a good read. Why? So people become engrossed in it.
Article - Howard Mann - July 11, 2011 - 0 Comments
100 Things Every Designer Needs to Know About People
Two sample chapters from Susan Weinschenk's new book.
Article - Susan Weinschenk, Ph.D. - May 10, 2011 - 1 Comments
Beauty and cosmetic interest serve the purposes of visual enticement and emotional draw.
Article - Kevin Suttle - April 29, 2011 - 3 Comments
Better product design through careful use of unpredictable, unexpected, and non-durable elements.
Article - Joshua Allen - March 1, 2011 - 6 Comments
Persuasion in Design
Social and psychological principles can be used to influence user behaviors and decision-making.
Article - Elisa del Galdo - February 8, 2011 - 5 Comments
Pleasant Things Work Better
With the principle of "make it pleasant, make it pleasing," products can make users smile.
Article - Dana Chisnell - January 25, 2011 - 9 Comments
Playing Hard to Get
Scarcity can be used as a powerful persuasive tactic to influence users' behaviors and experiences.
Article - Stephen P. Anderson - September 23, 2010 - 10 Comments
Beyond Frustration: Three levels of happy design
It's not enough to just be usable—products actually have to make people happy.
Article - Dana Chisnell - June 16, 2010 - 11 Comments
The Psychologist’s View of UX Design
Psychologist and cognitive scientist Dr. Susan Weinschenk explains how her science informs UX design.
Article - Susan Weinschenk, Ph.D. - May 19, 2010 - 102 Comments
Biological Motion and Happy Interfaces
Using biological motion animation to create expressive, happy products and experiences.
Article - Alex Faaborg - April 14, 2010 - 15 Comments