Article No. 1604 | April 18, 2016
For an enterprise product to achieve the greatest success, companies should deliver an experience for users that meets the same standards evident in consumer products.
Article No. 1603 | April 15, 2016
In the Experience of Things, everything that we use and interact with in our daily lives is starting to build a computing mesh around us.
Article No. 1600 | April 11, 2016
Whether developing software in the ecommerce, biotech, storage, or security industries, there are five philosophies that shape an approach to enterprise UX.
Article No. 1599 | April 8, 2016
Powerful service partnerships are beginning to emerge that are able to better respond to changes in customer needs, desires and expectations.
Article No. 1597 | April 5, 2016
UX Magazine contributor John Boykin shares some thoughtful musings on user experience in the form of haikus.
Article No. 1596 | April 4, 2016
Creating a great user experience has moved further from just thinking about design. Instead, the creative team and the content curators should work together.
Article No. 1591 | March 21, 2016
An excerpt from the new O'Reilly book, Information Architecture, 4th Edition, explores how information architecture infuses products with meaning and a sense of place.
Article No. 1589 | March 16, 2016
We talked to Sphero's Chief Product Officer John Blakely about UX, the breakout bot BB-8, and the nature of play. And, of course, a galaxy far, far away.
Article No. 1586 | March 9, 2016
Thinking about essential issues in content design and adhering to a style guide helps ensure your content is both correct and consistent.
Article No. 1585 | March 7, 2016
In UX design, applying a solid sense of probability often determines whether we come out ahead or behind.
Article No. 1583 | February 29, 2016
Whether you’re a seasoned professional or a new graduate, all great designers care about four main things.
Article No. 1582 | February 24, 2016
By adding a host of updates to iOS 9, Apple is taking great strides in making its devices easier to use.
Article No. 1581 | February 22, 2016
In the UX spiral, improvements in UX in the B2B and B2C spheres continue to bounce off each other, ratcheting up people's expectations of what makes an application good.
Article No. 1580 | February 19, 2016
Adopting practices that elevate the customer experience will undoubtedly produce a return on investment and provide a steady foundation for your brand.
Article No. 1579 | February 17, 2016
Guiding your organization to achieve an experience-first mindset means understanding your context, building connections, and communicating your intention.
Article No. 1576 | February 9, 2016
Taking user emotion into account makes your writing more nuanced and empathetic--and the user experience admirably human.
Article No. 1575 | February 8, 2016
Had Google thought more about probability than about throwing in their existing technology just because they could, they would have left autosuggest out.
Article No. 1574 | February 5, 2016
"X: The Book" is both a crash course in architecting great experiences and simultaneously a must-read for any designer looking to brush up on his trade.
Article No. 1572 | January 27, 2016
The role of the designer requires a critical lens toward decision-making and the appropriate use of technology to solve problems.
Article No. 1571 | January 25, 2016
The stories algorithms provide must be designed to create true value for people, or we miss the great potential of IoT and the data it provides.
Article No. 1570 | January 22, 2016
As design thinking and now data science make their way more deeply into the fields of customer experience and customer success, companies who master these new approaches will pull away from the pack.
Article No. 1569 | January 20, 2016
I’m a Divvy bikes member and fan, but there have been some speed bumps in my Divvy user experience.
Article No. 1567 | January 15, 2016
Prototyping facilitates rapid iteration and fail-fast (and learn-fast) experimentation, and helps the whole product team push technical limits.
Article No. 1565 | January 11, 2016
Human beings are creatures of habit, and once we have a model for how a certain space should look in our head, finding that model flipped on its head can disorient us.