Article No. 1838 | October 13, 2020
Users are strongly influenced by the aesthetics of any given interface, even when they try to evaluate the system's underlying functionality.
Article No. 1837 | October 8, 2020
Conversations are bound to psychology. Here are 7 principles for getting started with conversational desgin.
Article No. 1836 | October 7, 2020
Finally, an article about the hardware required to enter the field of UX Design.
Article No. 1835 | October 6, 2020
Henry Wadsworth Longfellow
“In character, in manner, in style, in all things, the supreme excellence is simplicity.”
Article No. 1834 | October 5, 2020
As the dust settles on aviation travel, and attitudes toward it are reevaluated, airlines would do well to follow principles focused on the customer experience.
Article No. 1833 | October 2, 2020
Exploring interactive storytelling as a catalyst for behavioral change
Article No. 1831 | September 29, 2020
For this case study, I will be focusing on the modern music streaming platform — Spotify.
Article No. 1831 | September 28, 2020
A conversation with Lyft Product Designer Kyo Kim
Article No. 1830 | September 25, 2020
If we want to design things that are easy to understand as well as easy to use, we should have an understanding of how we perceive and organize the world around us.
Article No. 1829 | September 24, 2020
Skeuomorphism and anthropomorphism find new life in conversational design
Article No. 1828 | September 23, 2020
Find the exact words to use on your competitor’s website
Article No. 1827 | September 21, 2020
Based on my own experience, here are the 5 things you need to have in your portfolio to stand a chance of success.
Article No. 1826 | September 15, 2020
Whenever users do read, they pay attention. And that is why establishing your tone of voice is a critical part of the UX design process.
Article No. 1825 | September 14, 2020
Why is Amazon so addictive? One important point to consider is Amazon Prime is a predictable, expected and usable product.
Article No. 1824 | September 9, 2020
Critiquing is about a way to make sure that each person in the room is as smart as the smartest individual in the team.
Article No. 1823 | September 8, 2020
Designing simple to use and understand products is not easy, but its a way to go, and there are quick ways to move towards simplicity.
Article No. 1822 | September 4, 2020
So why didn’t the designers of electronic health records design them for the doctors, their users?
Article No. 1821 | September 3, 2020
Digital animation is integral in app design, often displayed through icons that were clicked. The customers barely notice, but it makes the app experience more delightful
Article No. 1820 | September 2, 2020
A collection of actionable advice for the job hunting Jr Designer
Article No. 1819 | September 1, 2020
Consistency and coherence might seem like very similar concepts, but they are fundamentally different.
Article No. 1818 | August 27, 2020
In order for UX to be truly human-centric, we shouldn’t just interact with humans in the process. We really need to actively be advocates for them.
Article No. 1817 | August 27, 2020
What is causing people to put down their guitars, step away from the mixing consoles, and become UX Designers?
Article No. 1816 | August 26, 2020
The traits of strategic designers and how they vary
Article No. 1815 | August 25, 2020
Wouldn’t it be more interesting if we can weave new with the old and find new meanings with symbols and their context?