UX Magazine

Defining and Informing the Complex Field of User Experience (UX)
Article - Megan Grocki, Jamie Thomson - June 13, 2012 - 8 Comments
Article - Jeff Gothelf - May 1, 2012 - 2 Comments

This updated and expanded edition contains information on contracts, content strategy, sketching, prototyping with HTML5/CSS3, research, facilitating and workshops, as well as mobile and gestural applications.

Resource - Carolyn Chandler, Russ Unger - April 5, 2012 - 0 Comments
Article - Alan Colville - March 28, 2012 - 1 Comments
Article - Lis Hubert - March 27, 2012 - 24 Comments
Article - Andreas Wulf - February 2, 2012 - 21 Comments
Article - Alan Tifford - December 9, 2011 - 1 Comments

Creative thinking and innovation is hard. Gamestormingshows how games can foster communication, and generate ideas, insights, and strategies.

Resource - Dave Gray, Sunni Brown, James Macanufo - July 30, 2010 - 0 Comments

This book shows you how to capture the collaborative and cooperative spirit among designers, engineers, and management required for building engaging software.

Resource - Jonathan Anderson, Robb Wilson, John McRee - February 10, 2010 - 0 Comments

The 33 revised full papers address all aspects of distributed computing, cooperative design, cooperative applications, cooperative engineering, cooperative visualization, and basic theory and technology.

Resource - Yuhua Luo - September 19, 2011 - 0 Comments

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