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- Effective UI: The Art of Building Great User Experience in Software by EffectiveUI
People expect effortless, engaging interaction with desktop and web applications, but producing software that generates enjoyable user experiences is much harder than many companies anticipate. With Effective UI, you'll learn proven user-experience stra ...
Resource - Jonathan Anderson, Robb Wilson, John McRee - February 10, 2010 - 0 comments - 0 attachments
- Cooperative Design, Visualization, and Engineering: 8th International Conference, CDVE 2011, Hong Kong, China, September 11-14, 2011, Proceedings ... Applications, incl. Internet/Web, and HCI)
This book constitutes the refereed proceedings of the 8th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2011, held in Hong Kong, China, in September 2011. The 33 revised full papers presented were carefully re ...
Resource - Yuhua Luo - December 31, 1969 - 0 comments - 0 attachments
- Communicating the User Experience: A Practical Guide for Creating Useful UX Documentation
A clear and focused guide to creating useful user experience documentation As web sites and applications become richer and more complex, the user experience (UX) becomes critical to their success. This indispensible and full-color book provide ...
Resource - Steve Cable, Richard Caddick - December 31, 1969 - 0 comments - 0 attachments
- The Design of Design Studio
This article is part two of the series that began with Introduction to Design Studio Methodology . While part one explained the why and what of Design Studio, this article deals with the logistics and mechanics. I highly recommend you read the ar ...
Article - Will Evans - September 29, 2011 - 3 comments - 0 attachments
- Stupid, Stupid Client
I was speaking with an interaction designer at Thinktiv the other day. He'd been managing a particular client engagement , and was remarking on the inability of that particular client to remember a design decision from day to day. He wasn't compl ...
Article - Jon Kolko - September 01, 2011 - 20 comments - 0 attachments
- Why an Apple Fanboy Would Want to Work for Microsoft
Title 2: Improving the perceived importance of usability within organizations For most, working for Microsoft is like working for IBM, Motorola, or even Boeing. Mic ...
Article - Zachary Lym - August 31, 2011 - 7 comments - 0 attachments
- Introduction to Design Studio Methodology
I first learned the Design Studio methodology from Todd Zaki Warfel , founder of Message First and perhaps one of the best designers I’ve been fortunate enough to learn from. The concept originated in architecture and industrial design schools, a ...
Article - Will Evans - August 24, 2011 - 8 comments - 0 attachments
- Equipping Your UX Team for Success
Over the past decade, I’ve studied two areas of online development more than any others: project management, and UX strategy. To me, these fields are inextricably linked as part of the planning phase of any project. In this article I’ll introduce tw ...
Article - jordan.julien - June 17, 2011 - 9 comments - 0 attachments
- What Do You Have to Do to Get Your Way?
UX Magazine attended the 2011 IA Summit in Denver this year to interview conference speakers and attendees. In this video, interviewees respond to the question: When you're working on a project, what do you have to do to get your way? ...
Article - Jonathan Anderson | UX Magazine - May 19, 2011 - 2 comments - 0 attachments
- UX: Don’t Hate, Participate
In my January article, The Adventures of Usability Girl: Building UX from the ground up , I shared my experience of building the UX team at AT&T Interactive (ATTi) and discussed some tactics for building legitimacy of UX in a company. One ...
Article - Stephanie Arnold - May 09, 2011 - 0 comments - 0 attachments
