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User Acceptance Testing
Get out of the Lab and into the Real World
Taking your user research out of the usability lab and into the field can give you better insights, educate your client, and energize your team.
Article - James Chudley - August 20, 2013 - 3 Comments
Making the Most of Ethnographic Research
When employed to its full potential, field research done in unique user environments can uncover opportunities to innovate customer experience.
Article - Jessica Weber, John Cheng - August 5, 2013 - 7 Comments
Five User Experience Lessons from Seth Rogen
Avoid creating scuzzy user experiences by studying the oeuvre of Seth Rogen.
Article - Steve Tengler - July 31, 2013 - 1 Comments
Rethinking Enterprise UX in the Age of Consumerization
Building a bridge between the disparate experiences of IT administrators and end users can improve UX in enterprise software.
Article - Michael Ashley - July 18, 2013 - 5 Comments
How (Not) To Manage A UX Project
He learned the hard way so you don't have to: how not to manage a user experience design project.
Article - Joseph Dickerson - July 11, 2013 - 13 Comments
Design Standards Let the Interface Disappear Behind the Experience
The best UIs get out of the way and let the experience shine—clear design standards make such interface designs possible.
Article - Mike Maass - July 9, 2013 - 5 Comments
UX Is Not A Verb
Helping clients understand that UX is a holistic process, not a single action, can benefit everyone working on a project.
Article - Tim R. Todish - July 1, 2013 - 5 Comments
Quantitative Research and Eye-Tracking: A match made in UX heaven
Usability testing becomes more effective when you combine quantitative data with eye tracking results that have been cross-referenced using qualitative research
Article - James Breeze, Alexis Conomos - June 20, 2013 - 4 Comments
Hosting a Page Description Workshop
If you want to create a Page Description Diagram that reflects the needs of your stakeholders, consider inviting them to a Page Description Workshop.
Article - Colin Butler, Andrew Wirtanen - June 12, 2013 - 0 Comments
Designing Down from Science Fiction: A Staged Approach
The user interfaces presented in science fiction can be a huge source of inspiration, but designing down is often required to make them an approximate reality.
Article - Dan Turner - June 10, 2013 - 2 Comments