Skip to main content
Sign In or Register
Defining and Informing the Complex Field of User Experience (UX)
The Business of UX
Submit an Event
Post a Job for Free
Subscribe to updates
ISSN: 2168 5681
How to Contribute
Terms of Service
User Acceptance Testing
Three Steps for Improving Mobile UX
Successful websites in the age of mobile need to be fast loading, easy to navigate, and functional on multiple devices.
Article - - February 3, 2014 - 0 Comments
Book Excerpt: Eye Tracking the User Experience
An excerpt from the new Rosenfeld Media book, Eye Tracking the User Experience by Aga Bojko answers the question: to track or not to track?
Article - Aga Bojko - January 6, 2014 - 0 Comments
The Top UX Predictions for 2014
A look at what 2014 might have in store for users and experience design practitioners.
Article - UX Magazine Staff - December 19, 2013 - 10 Comments
Five UX Lessons from Hollywood
A collection of five wide-ranging UX lessons from an unlikely source: popular movies.
Article - Steve Tengler, UX Magazine Staff - December 12, 2013 - 0 Comments
Create Great UX in an Agile World by Conducting Lean UX Research
How lean UX research can help great experiences blossom in agile software development environments.
Article - Frank Guo - November 20, 2013 - 3 Comments
Five Principles for Accommodating User Needs In Developer-Led Projects
Keeping the user at the center of developer-led projects requires empowering your team to think like the user.
Article - Tracy Brown - November 12, 2013 - 0 Comments
Design for Experience Update: Innovative Technique or Tool
We've created a broader DfE award category with "Innovative Technique or Tool."
Article - UX Magazine Staff, Design for Experience - November 8, 2013 - 0 Comments
Accounting for Emotion in Heathcare Experience Design
Designing apps for users in a healthcare setting, requires an understanding of the emotional states of patients and doctors.
Article - Lorraine Chapman - November 7, 2013 - 3 Comments
Moneyball 2: How to Sweep the UX World Series
Using statistical data wisely, like the characters in the baseball movie Moneyball, UX teams can leverage strikes one and two to get on base.
Article - Steve Tengler - October 23, 2013 - 0 Comments
Four Myths About UX and How to Bust Them
Despite becoming more commonplace and in-demand, user experience is still victim to a number of misconceptions—here, four of them are sent to slaughter.
Article - Brian Pagán - October 22, 2013 - 12 Comments