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Everything I Really Need to Know about User Experience I Learned in Sunday School
Childhood lessons in good behavior and solid decision-making can be invaluable assets to UX practitioners.
Article - John Boykin - February 24, 2014 - 3 Comments
Usability Tip: No Dead-Ends, Please
Don't confuse and annoy your users by leading them to dead ends.
Article - Tammy Guy - February 18, 2014 - 0 Comments
Eight Guidelines for Successful Acceptance Testing
Successful acceptance testing requires up-front work and attention to the right details—here are eight guidelines for making sure you get it done right.
Article - Ulf Eriksson - February 17, 2014 - 2 Comments
Process Bricolage: Theft, Mashups, and Digital Products
As bricoleurs, experience designers and developers can mashup the strengths of multiple approaches.
Article - Erik von Stackelberg - February 13, 2014 - 0 Comments
UX the Bruce Lee Way
Many of the guiding principles that made Bruce Lee a master martial artist can help you become a master designer.
Article - Joseph Dickerson - February 12, 2014 - 15 Comments
The Positive Impact of Good UX on Non-Profits
A study of the UNICEF and Red Cross websites finds that a well-designed experience encourages users to behave more charitably.
Article - Danica Ralston - February 11, 2014 - 4 Comments
Some Thoughts on Being Flat
In the age of mobile, have we outgrown the metaphors skeuomorphic design uses to bridge digital and physical experiences?
Article - Jessica Holt-Carr - February 10, 2014 - 6 Comments
World Usability Congress 2014
Event - Johannes Robier - September 24, 2014 - 0 Comments
Usability Tip: Help Your Users Act
Calls to action need be clear and compelling to users.
Article - Tammy Guy - February 4, 2014 - 4 Comments
When Design Best Practices Become Performance Worst Practices
Rethinking three common design elements that can created bloated page load times.
Article - Tammy Everts - January 27, 2014 - 33 Comments