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- The Small Print: Writing UI Instructions
A person's behavior on the Web is highly goal-driven. People have something they want to accomplish, whether it's making a purchase, finding a recipe, or learning how to do something new. Inherent in many web page designs, therefore, is information ...
Article - Connie Malamed - May 17, 2010 - 15 comments - 0 attachments
- Interested in remote usability and user research? Give us your opinion to win a free copy of "Remote Research"
UPDATE 5/11/10 16:15 ET - We're now giving away five copies of the book instead of just one so more people will have a chance to win. We'd like to know what products and tools you use (or want to use) for conducting remote usability and user ...
Article - UX Magazine Staff - May 11, 2010 - 4 comments - 0 attachments
- Usabilla and Loop11
Title 2: Taking remote research tools on a test drive User experience research can mean the difference between a product's success and failure. You might, for examp ...
Article - Juliette Melton - April 15, 2010 - 14 comments - 0 attachments
- Mark Hurst Talks About Listening
Title 2: Taking UX Out of the Ivory Tower and Into Company Culture Mark Hurst is an entrepreneur and writer concerned with the idea of "good experience"—in particular, ...
Article - Mark Hurst, Michael Grossman - April 13, 2010 - 6 comments - 0 attachments
- Are You Designing or Inspecting?
Guidelines and heuristics are not interchangeable, but many UXers treat them that way. It’s common to hear someone saying that they’re doing a heuristic evaluation against X guidelines. But it doesn’t quite work like that. “Let’s check this agai ...
Article - Dana Chisnell - April 09, 2010 - 7 comments - 0 attachments
- The Impossible Bloomberg Makeover
Redesigning the Bloomberg Terminal would be any interface designer's dream. There's obviously much room for improvement since the interface hasn't changed for a long time, and the personas using it are quite easy to define. But the complexity an ...
Article - Dominique Leca - March 24, 2010 - 72 comments - 0 attachments
- Eye Candy vs. Bare-Bones in UI Design
The general public seems to be kind of shallow when it comes to user interfaces. They think "prettier = better." A couple of gradients here, some fancy translucent buttons and there you go: an interface that's just overflowing with awesomeness. ...
Article - Max Steenbergen - March 26, 2010 - 20 comments - 0 attachments
- Eye Tracking and Web Usability: A Good Fit?
Since its inception, eye tracking has been employed by cognitive scientists to study reading, learning, attention, and neurology; by marketers to examine the effectiveness of ad and package designs; and by human factors engineers to guide automo ...
Article - Nicholas Gould, Jesse Zolna - April 02, 2010 - 4 comments - 0 attachments
- Connectile Dysfunction
Emergent Themes in Designing for Inclusive Product Experiences Products fail us every day. For some reason, though, we tend to blame ourselves for those failures—for our inability to perform adequately, our lack of understanding, and, sometimes, our ...
Article - Mark Baskinger - March 22, 2010 - 1 comment - 0 attachments
- Eye Tracking: Best Way to Test Rich App Usability
Eye tracking has recently been debated on many fronts, with a particular focus on the ways people misuse it, and how some use eye tracking only as a way to "wow" clients. In our experience, however, it's invaluable in bringing to light key findings ...
Article - James Breeze - March 19, 2010 - 9 comments - 0 attachments
