Can computers change what you think and do? B.J. Fogg defines an emerging field that studies the overlap of computers and persuasion.
The goal of the course is to give students the tools they need to become successful mobile application developer, from rigorous technical experience to valuable connections.
This handbook offers a comprehensive description of the science, technology, economic and human interface factors associated with the displays industry.
Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated.