UX Magazine

Defining and Informing the Complex Field of User Experience (UX)
Article - Hana Schank - November 10, 2011 - 8 Comments

Creative thinking and innovation is hard. Gamestormingshows how games can foster communication, and generate ideas, insights, and strategies.

Resource - Dave Gray, Sunni Brown, James Macanufo - July 30, 2010 - 0 Comments
Article - Alan Colville - October 31, 2011 - 3 Comments
Article - Teresa Brazen - October 24, 2011 - 0 Comments

This book shows you how to capture the collaborative and cooperative spirit among designers, engineers, and management required for building engaging software.

Resource - Jonathan Anderson, Robb Wilson, John McRee - February 10, 2010 - 0 Comments

This book shows how to make UX work in companies with real problems. You can fit research, ideation, prototyping and testing into workflow, and design user experiences with limited time, budget & culture.

Resource - James Box, Cennydd Bowles - September 27, 2010 - 0 Comments

This book speaks to the UX manager. It covers how to be an effective UX manager, from creating a team, to orchestrating product development, to ensuring UX is not compromised, to achieving company buy-in on results.

Resource - Arnie Lund - May 12, 2011 - 0 Comments

In CIOs at Work, noted author Ed Yourdon interviews many of the world's most influential chief information officers.

Resource - Ed Yourdon - September 14, 2011 - 0 Comments

The 33 revised full papers address all aspects of distributed computing, cooperative design, cooperative applications, cooperative engineering, cooperative visualization, and basic theory and technology.

Resource - Yuhua Luo - September 19, 2011 - 0 Comments
Article - Doug Hopkins - October 7, 2011 - 4 Comments

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