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5 Ways to Create Better iPad Applications
5 guidelines to keep tablet interface and interaction designs fresh and engaging.
Article - Ken Yarmosh - April 19, 2012 - 7 Comments
Interactive eBook Apps: The Reinvention of Reading and Interactivity
When creating eBooks, use the full capabilities of a touch device to engage users and enhance the overall learning and reading experience.
Article - Avi Itzkovitch - April 12, 2012 - 7 Comments
Designing Experiences for Young Kids
Designing tablet apps for kids to explore and enjoy without the risk of breaking the experience—or the tablet.
Article - Avi Itzkovitch - February 15, 2012 - 6 Comments
Enabling IT Applications on Mobile Devices
Usability practitioners can play a significant role in helping IT determine the best strategy for mobile-enabling their systems.
Article - Jen Hocko - October 10, 2011 - 2 Comments
Better UX Design Needed for Enterprise Tablet Adoption
Apps that are simple, intuitive, and have few features are well suited for enterprise tablet use.
Article - Peter Eckert - September 30, 2011 - 0 Comments
Five Lessons from a Year of Tablet UX Research
Tablet platforms break traditional paradigms of computer and mobile use.
Article - Brennan Browne - August 5, 2011 - 12 Comments
From Consumer Toy to Corporate Tool
How to assess the viability of and deploy iPads in enterprise settings.
Article - Megan Geyer, Frances Felske - April 4, 2011 - 1 Comments
The Evolution of Discoverability
Devices like the iPad give designers a whole new set of tools to tackle discoverability challenges.
Article - Suzanne Ginsburg - March 3, 2011 - 4 Comments
Hot on Apple's heels: Concept demo pics and vid of a Google tablet
Article - Jonathan Anderson | UX Magazine - February 8, 2011 - 2 Comments
Is Multiscreen Enough? Why 'Write Once' Shouldn't be the Goal
Multiscreen needs to be about more than just differing screen sizes.
Article - Kevin Suttle - December 14, 2010 - 2 Comments