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A Matter of Character: Knowing your users and their stories
To design a product that fits into the story of users' lives, try looking at them as characters through the lens of a screenwriter.
Article - Sarah Doody - March 21, 2013 - 2 Comments
FileSquare: Impress your clients with prototypes and simple feedback
Resource - Vanessa - March 19, 2013 - 0 Comments
The RITE Way to Prototype
The RITE Method can be an effective way to integrate user testing and iteration for fast and fluid design.
Article - Jenny Shirey, Ann Charng, Quynh Nguyen - March 19, 2013 - 11 Comments
UX Behind the Firewall
Implementing the UX process internally can improve the user interface of a company's applications, improving productivity and morale.
Article - Clive Howard - March 8, 2013 - 4 Comments
Creating Savvy and Sophisticated User Experiences through Personalization
User-centered designers and researchers now have the tools and techniques to deliver more personalized (and valuable) experiences than ever before.
Article - Matthew Fiore - March 7, 2013 - 6 Comments
The Five Worst UX Mistakes Websites Make
There are many pitfalls that can sink a user's experience with a website, here are five of the worst.
Article - Susan Weinschenk, Ph.D. - March 6, 2013 - 17 Comments
The Complexity of Simplicity
Keeping user-centered designs simple can be extraordinarily complicated, so staying focused is key.
Article - Jay Selway - March 5, 2013 - 7 Comments
Player-Centric Design: The UX of The Room
A major component of successful design, use-centered thinking guides the popular iPad puzzle game, The Room.
Article - John Ferrara - March 4, 2013 - 4 Comments
Five User Experience Lessons from Laura Dern
Potent lessons in improving user-centered designs from an unlikely source: Laura Dern.
Article - Steve Tengler - February 22, 2013 - 1 Comments
Mobile user testing. No rigs. No wires. No gaffa tape. Just good old magic.
Resource - Rob Scherer - February 20, 2013 - 0 Comments