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Building a Rapport with Kids for User Testing
By mitigating the feeling in users of being watched and judged, you can get better data from testing sessions—especially when working with kids.
Article - Nick Shim - July 28, 2014 - 1 Comments
Looking at personas, goals, and scenarios relative to the characters, plot, and objectives of a novel or movie can help designers avoid self-referential thinking.
Article - Shlomo Goltz - July 23, 2014 - 5 Comments
Is there Room for Sexy in Enterprise Design?
Sexy design has it's place in enterprise software, so long as you know what sexy is to your users.
Article - Mick McGee - July 14, 2014 - 12 Comments
Go Ahead, White-Label Your Services
While controversial among freelancers, white-labeling your services to a company can open you up to a whole new world of opportunity.
Article - Cory Lebson - July 14, 2014 - 2 Comments
Revisiting Proto-Personas for Executive Alignment
Modifying Jeff Gothelf's proto-persona process reveals another method of working with clients to establish executive alignment on target users.
Article - Brent Summers - July 10, 2014 - 1 Comments
Four Things I Learned about UX at Universal Studios
Home to The Wizarding World of Harry Potter, Diagon Alley, Universal Studios is also a source of guidance and inspiration for experience designers.
Article - Tony Albanese - July 9, 2014 - 4 Comments
A divisive tool among practitioners, personas can bring the perspective of your end users into the design process and help build consensus among stakeholders.
Article - Shlomo Goltz - July 2, 2014 - 6 Comments
How to Use Persona Empathy Mapping
A workshop activity that forges alignment on user needs, goals, and pain-points, Persona Empathy Mapping bridges the gap between personas and design concepts.
Article - Nikki Knox - June 27, 2014 - 9 Comments
Interactions that Change the Way Customers Make Choices
A closer look at the results in the Interaction Design Innovation category of the international Design for Experience awards.
Article - UX Magazine Staff - June 27, 2014 - 0 Comments
The Eight Most Common Mistakes Made on UX Design Projects
Arrogance and seven other common mistakes can easily derail a design project. Avoid them all.
Article - Joseph Dickerson - June 25, 2014 - 6 Comments