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DOA? Diagnosing the UX Flaws of Obamacare
The technical problems with Healthcare.gov have been widely discussed, but there are usability issues to consider as well.
Article - Alok Jain - December 2, 2013 - 4 Comments
The Ecosystem Behind the Product or Service
Creating a healthy ecosystem for your product or service to exist in allows it to thrive and rewards customers at every touchpoint.
Article - Andrii Glushko - November 25, 2013 - 0 Comments
Create Great UX in an Agile World by Conducting Lean UX Research
How lean UX research can help great experiences blossom in agile software development environments.
Article - Frank Guo - November 20, 2013 - 3 Comments
Design for Experience: Bottom Line Impact
A closer look at the Design for Experience awards category: Bottom Line Impact
Article - UX Magazine Staff, Design for Experience - November 4, 2013 - 0 Comments
Adapting UI to iOS 7: The Side Menu
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article - Sara Sundqvist - October 24, 2013 - 10 Comments
Moneyball 2: How to Sweep the UX World Series
Using statistical data wisely, like the characters in the baseball movie Moneyball, UX teams can leverage strikes one and two to get on base.
Article - Steve Tengler - October 23, 2013 - 0 Comments
Design for Experience: Public Sector
A closer look at the Design for Experience awards category: Public Sector
Article - UX Magazine Staff, Design for Experience - October 18, 2013 - 1 Comments
Design for Experience: Consumer Product
A closer look at the Design for Experience awards category: Consumer Product
Article - UX Magazine Staff, Design for Experience - October 16, 2013 - 0 Comments
Using Adaptive Design in the Quest for Future-Proof Designs
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article - David Sachs - October 15, 2013 - 3 Comments
Designing for Imperfection in Action
Embracing the messiness and complexity of the systems, users, and contexts we're designing for can yield flexible future-proofed products.
Article - Steven Hoober - October 2, 2013 - 0 Comments