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Defining and Informing the Complex Field of User Experience (UX)
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The Dirtiest Word in UX: Complexity
Complexity shouldn't necessarily be avoided; it must be balanced with context and user needs.
Article - Francisco Inchauste - July 6, 2010 - 24 Comments
Fusing Content Strategy with Design
Developing content strategy techniques for defining and designing interactive content systems.
Article - David Gillis - June 23, 2010 - 7 Comments
Engagement, Entertainment, or Get The Task Done
Balancing the types of loads on a user for easier or entertaining experiences.
Article - Susan Weinschenk, Ph.D. - June 17, 2010 - 1 Comments
iPad vs. iPhone: A User Experience Study
Article - Nate Bolt, Brynn Evans, Cyd Harrell - June 10, 2010 - 27 Comments
From Industrial Design to User Experience
Experience-driven design has made "experience" the new hot buzzword. But is it really new?
Article - Mark Baskinger - June 8, 2010 - 19 Comments
The Art & Science of Evidence-Based Design
Striking a balance between art and science in product design.
Article - David Gillis - April 27, 2010 - 6 Comments
Biological Motion and Happy Interfaces
Using biological motion animation to create expressive, happy products and experiences.
Article - Alex Faaborg - April 14, 2010 - 15 Comments
Ideate: A Digital Sketchbook
Juan Sanchez, UX Mag Senior Editor, shares his experience with building an iPad app.
Article - Juan Sanchez - April 6, 2010 - 8 Comments
UX, Emotion, and Free Coke Machines
Building on users' pre-programmed emotional responses to build good experiences.
Article - Taylor Bastien - April 5, 2010 - 5 Comments
Eye Candy vs. Bare-Bones in UI Design
The fine line between good and bad eye candy in balancing usability with emotional appeal.
Article - Max Steenbergen - March 26, 2010 - 20 Comments