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10 Surefire Ways to Screw Up Your iPhone App
Avoidable design and usability mistakes that can shatter hopes of success on the App Store.
Article - Jeremy Olson - December 9, 2010 - 8 Comments
The Pretty Speedy Redesign
Article - Beth Koloski - November 12, 2010 - 0 Comments
Friction Can Be a Good Thing
A discussion with Daniel Burka, UX designer turned game designer, about game dynamics in UX.
Article - Daniel Burka, David Gillis - October 21, 2010 - 1 Comments
Designing the iPhone User Experience
Info about the new book, including a sample chapter and an opportunity to win a copy.
Article - Suzanne Ginsburg - September 13, 2010 - 6 Comments
Accessibility and the Law
A review of the significant legal considerations regarding web accessibility and their serious implications for UX professionals.
Article - Gregory P. Care - September 7, 2010 - 9 Comments
The Dirtiest Word in UX: Complexity
Complexity shouldn't necessarily be avoided; it must be balanced with context and user needs.
Article - Francisco Inchauste - July 6, 2010 - 24 Comments
Fusing Content Strategy with Design
Developing content strategy techniques for defining and designing interactive content systems.
Article - David Gillis - June 23, 2010 - 7 Comments
Engagement, Entertainment, or Get The Task Done
Balancing the types of loads on a user for easier or entertaining experiences.
Article - Susan Weinschenk, Ph.D. - June 17, 2010 - 1 Comments
iPad vs. iPhone: A User Experience Study
Article - Nate Bolt, Brynn Evans, Cyd Harrell - June 10, 2010 - 27 Comments
From Industrial Design to User Experience
Experience-driven design has made "experience" the new hot buzzword. But is it really new?
Article - Mark Baskinger - June 8, 2010 - 19 Comments