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The Proliferation and Potential of Gamification in Retail Banking
By making transactions more fun, banks can drive customer behavior, improve brand loyalty, and increase engagement.
Article - Sachendra Yadav - March 18, 2013 - 10 Comments
There are some simple things you can do to make sure your designs stay simple and user-centric.
Article - Jared Lewandowski - March 15, 2013 - 6 Comments
A Midwesterner's Guide to Recruiting UX Designers
Pulling top user-centered design talent away from the coasts is challenging, but it can be done using the right approach.
Article - Kyle Murphy - March 12, 2013 - 13 Comments
Creating Savvy and Sophisticated User Experiences through Personalization
User-centered designers and researchers now have the tools and techniques to deliver more personalized (and valuable) experiences than ever before.
Article - Matthew Fiore - March 7, 2013 - 6 Comments
The Complexity of Simplicity
Keeping user-centered designs simple can be extraordinarily complicated, so staying focused is key.
Article - Jay Selway - March 5, 2013 - 7 Comments
Player-Centric Design: The UX of The Room
A major component of successful design, use-centered thinking guides the popular iPad puzzle game, The Room.
Article - John Ferrara - March 4, 2013 - 4 Comments
POP UX! LEGO Teaches us About the Power of Near-Perfect User Experience
LEGO toys give users a consistently rewarding experience that stays on-brand no matter how weird building projects get.
Article - Josh Tyson | UX Magazine - February 28, 2013 - 15 Comments
Two Major Challenges with Speech-Recognition Technology
An effective voice user interface requires solid error mitigation and the ability to actively demonstrate the capabilities of your design.
Article - Andrew Wagner - February 27, 2013 - 0 Comments
Home Automation: The next frontier for UX?
A home where appliances are speaking to each other and collecting usage data is fertile ground for user-centered research and design.
Article - - February 26, 2013 - 8 Comments
Five User Experience Lessons from Laura Dern
Potent lessons in improving user-centered designs from an unlikely source: Laura Dern.
Article - Steve Tengler - February 22, 2013 - 1 Comments