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- iOS Developer Conference
Devote a weekend to improving your skills, learning new techniques from the experts and networking with your fellow developers. Why Voices That Matter? There are plenty of conferences. Some focus on Mac development. A few on the business of ...
Event - Alex Laven - September 13, 2011 - 0 comments - 0 attachments
- FITC Unconference @ MAX 2011
Please join FITC on October 1-5 in Los Angeles for Adobe MAX 2011 which will bring together thousands of forward-thinking designers, developers, and business decision makers that are shaping the future of our industry. As part of the agenda at ...
Event - Alex Laven - September 12, 2011 - 0 comments - 0 attachments
- First Look at the Google Catalogs User Experience
Google Catalogs is a new iPad app that presents shoppers with a consistent user interface to a wide variety of retail catalogs. Shoppers can quickly flip through exquisite catalog imagery, view coordinated product layouts and individual products ...
Article - Paul Bryan - August 26, 2011 - 4 comments - 0 attachments
- UX Concerns Across Mobile Platforms
Whether you’re developing applications for one specific mobile platform, or targeting multiple mobile operating systems , it is a good idea to become familiar with the established general user expectations for each device. This article discusses the ...
Article - Joseph Labrecque - July 21, 2011 - 5 comments - 0 attachments
- Why Mobile UX is More Than “Users On-The-Go”
It’s a common misconception that UX for mobile is all about creating something for users on-the-go—users with little time, checking in on their mobile on the train or at the bus stop waiting for a bus. But today’s mobile user is so much more than th ...
Article - Laura Hampton - July 26, 2011 - 6 comments - 0 attachments
- Peanut Butter in Denver
Title 2: De-mystifying the elusive mobile context Practitioners of mobile UX design often cite context as the biggest difference between designing for mobile experience ...
Article - Rachel Hinman - June 15, 2011 - 4 comments - 0 attachments
- Finding Your Mobile Niche
The mobile land rush is in full swing. Applications are being downloaded at a mind-bending speed, mobile media click-through rates are outstanding, and everyone in the space is working to create unique experiences that will drive everyday use. B ...
Article - Andrew Carlson, Kim Bartowski - May 16, 2011 - 2 comments - 0 attachments
- Location as a Layer
Title 2: Opening Up New Possibilities Every so often, new tools are added to a designer or engineer's tool belt that cause a dramatic shift in what is possible. These t ...
Article - Matt Galligan - April 15, 2011 - 5 comments - 0 attachments
- App Equality
Title 2: The same experience whoever you are In the early years of Apple 's surge in the market, the App Store was the only game in town, and developers came to the ...
Article - Steve Workman - April 05, 2011 - 9 comments - 0 attachments
- Paper-in-Screen Prototyping
In many industries, prototyping is an effective way of modeling a system to test it and gather feedback from engineers, other designers, stakeholders and, most importantly, end users. Practitioners in the UX field are familiar with prototyping w ...
Article - Diego Pulido - April 12, 2011 - 16 comments - 0 attachments
