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Take it to the Dance Floor: Using music to inspire great experiences
Designers can take cues from musicians when it comes to creating experiences that pack an emotional punch and live on in the hearts and minds of users.
Article - Scott Dickie - October 28, 2013 - 2 Comments
Adapting UI to iOS 7: The Side Menu
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article - Sara Sundqvist - October 24, 2013 - 8 Comments
Design for Experience: Mobile Solution or Application
A closer look at the Design for Experience awards category: Mobile Solution or Application
Article - UX Magazine Staff, Design for Experience - October 20, 2013 - 0 Comments
Using Adaptive Design in the Quest for Future-Proof Designs
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article - David Sachs - October 15, 2013 - 3 Comments
Design for Experience: Accessibility
A closer look at the Design for Experience awards category: Acessibility
Article - UX Magazine Staff, Design for Experience - October 14, 2013 - 1 Comments
Six Mobile Myths
As mobile continues to dominate experience design discussions, it's time to dispel some common misconceptions about its use and stature.
Article - Linda Matthews - October 10, 2013 - 11 Comments
Is UX Your Achilles?
Experienced developers who have been in the game for more than a decade often find the subtleties of UX can be a bit of a mystery, but there are ways to get up to speed.
Article - Zahid Jiwa - October 8, 2013 - 4 Comments
Design for Experience: Cross-Platform Experience
A closer look at the Design for Experience awards category: Cross-Platform Experience
Article - UX Magazine Staff, Design for Experience - October 7, 2013 - 0 Comments
Mobile Testing Toolbox, Part 2
A survey of mobile testing tools for unmoderated usability studies finds products and features that suit many different design needs.
Article - Amber DeRosa - October 7, 2013 - 8 Comments
Designing for Imperfection in Action
Embracing the messiness and complexity of the systems, users, and contexts we're designing for can yield flexible future-proofed products.
Article - Steven Hoober - October 2, 2013 - 0 Comments