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- Star Power in Mobile UX Design
A flood of 5-star ratings in the app store is what every developer hopes to see when they check in on their apps every morning. Positive word of mouth is the primary way great apps climb and sustain themselves at the top of the charts. Of course, featur ...
Article - Alan Tifford - February 28, 2011 - 9 comments - 0 attachments
- 10 Surefire Ways to Screw Up Your iPhone App
So you want to build the next smash hit iPhone app? Extraordinary design is key to getting the attention of users and of Apple, so if an app exudes a stench of mediocrity, Apple won’t feature it and app shoppers probably won’t download it (even if they ...
Article - Jeremy Olson - December 09, 2010 - 7 comments - 0 attachments
- Portable and Powerful
Title 2: Transforming the patient-provider relationship In our first article about mobile technology and healthcare, we looked at the world from the patients' persp ...
Article - Amy Cueva - December 07, 2010 - 2 comments - 0 attachments
- Mobile Technology for Healthcare
Title 2: Just what the doctor ordered? There's no denying the inherent cool factor of modern mobile technology. The communication capabilities and ease of informa ...
Article - Amy Cueva - September 14, 2010 - 5 comments - 0 attachments
- Designing the iPhone User Experience
You can download and preview Chapter 7: "Prototyping App Concepts." UX Magazine is also running a giveaway for five copies of the book . If you'd like to purchase the book, visit the informIT website . Suzanne and the publisher have generously ...
Article - Suzanne Ginsburg - September 13, 2010 - 6 comments - 0 attachments
- Apple (finally) releases its App Store Review Guidelines
Apple has finally publicly (well, semi-publicly) released a detailed account of its " App Store Review Guidelines ." It comes complete with an apologia, too: Lastly, we love this stuff too, and honor what you do. We're really trying our best to ...
Article - Jonathan Anderson | UX Magazine - September 09, 2010 - 1 comment - 0 attachments
- iPad vs. iPhone: A User Experience Study
Our 2-year-olds can use it . It's a brilliant entertainment device . But what sort of business potential does the iPad offer? Several companies have shown interest in mobile payment systems from startups like Square to mega-corporations li ...
Article - Nate Bolt, Brynn Evans, Cyd Harrell - June 10, 2010 - 26 comments - 0 attachments
- How UX Can Drive Sales in Mobile Apps
This is an interview with Jeff Powers and Vikas Reddy, the founders of Occipital and creators of the popular iPhone app, RedLaser . We became interested in their story when we learned the differentiating factor between a somewhat unsuccessful f ...
Article - Jeffrey Powers, Vikas Reddy, Jeremy Olson - May 10, 2010 - 5 comments - 0 attachments
- Biological Motion and Happy Interfaces
Title 2: What Pixar and Apple Can Teach Us About Infusing Products With Personality Quick: which operating system do you think is happier, Windows or OS X? Even if you' ...
Article - Alex Faaborg - April 14, 2010 - 15 comments - 0 attachments
- Eye Candy vs. Bare-Bones in UI Design
The general public seems to be kind of shallow when it comes to user interfaces. They think "prettier = better." A couple of gradients here, some fancy translucent buttons and there you go: an interface that's just overflowing with awesomeness. ...
Article - Max Steenbergen - March 26, 2010 - 20 comments - 0 attachments
