Skip to main content
Sign In or Register
Defining and Informing the Complex Field of User Experience (UX)
The Business of UX
Submit an Event
Post a Job for Free
Subscribe to updates
ISSN: 2168 5681
How to Contribute
Terms of Service
Interface and Navigation Design
The RITE Way to Prototype
The RITE Method can be an effective way to integrate user testing and iteration for fast and fluid design.
Article - Jenny Shirey, Ann Charng, Quynh Nguyen - March 19, 2013 - 11 Comments
There are some simple things you can do to make sure your designs stay simple and user-centric.
Article - Jared Lewandowski - March 15, 2013 - 6 Comments
Visual Balance and Weight Allocation for Usability
Paying close attention to the visual path your website creates will reveal opportunities for reaching peak usability.
Article - Tammy Guy - March 14, 2013 - 9 Comments
A Midwesterner's Guide to Recruiting UX Designers
Pulling top user-centered design talent away from the coasts is challenging, but it can be done using the right approach.
Article - Kyle Murphy - March 12, 2013 - 13 Comments
Online card sorting application for everyone making sites and apps
Resource - Ka Bison - March 9, 2013 - 0 Comments
UX Behind the Firewall
Implementing the UX process internally can improve the user interface of a company's applications, improving productivity and morale.
Article - Clive Howard - March 8, 2013 - 4 Comments
Creating Savvy and Sophisticated User Experiences through Personalization
User-centered designers and researchers now have the tools and techniques to deliver more personalized (and valuable) experiences than ever before.
Article - Matthew Fiore - March 7, 2013 - 6 Comments
The Five Worst UX Mistakes Websites Make
There are many pitfalls that can sink a user's experience with a website, here are five of the worst.
Article - Susan Weinschenk, Ph.D. - March 6, 2013 - 17 Comments
Player-Centric Design: The UX of The Room
A major component of successful design, use-centered thinking guides the popular iPad puzzle game, The Room.
Article - John Ferrara - March 4, 2013 - 4 Comments
POP UX! LEGO Teaches us About the Power of Near-Perfect User Experience
LEGO toys give users a consistently rewarding experience that stays on-brand no matter how weird building projects get.
Article - Josh Tyson | UX Magazine - February 28, 2013 - 15 Comments