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Interface and Navigation Design
Adapting UI to iOS 7: The Side Menu
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article - Sara Sundqvist - October 24, 2013 - 7 Comments
Moneyball 2: How to Sweep the UX World Series
Using statistical data wisely, like the characters in the baseball movie Moneyball, UX teams can leverage strikes one and two to get on base.
Article - Steve Tengler - October 23, 2013 - 0 Comments
Design for Experience: Consumer Product
A closer look at the Design for Experience awards category: Consumer Product
Article - UX Magazine Staff, Design for Experience - October 17, 2013 - 0 Comments
Using Adaptive Design in the Quest for Future-Proof Designs
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article - David Sachs - October 15, 2013 - 3 Comments
Design for Experience: Accessibility
A closer look at the Design for Experience awards category: Acessibility
Article - UX Magazine Staff, Design for Experience - October 14, 2013 - 1 Comments
World Usability Day Bristol 2013
World Usability Day 2013 Bristol takes place on November 14 in the creative capital of England.
Article - World Usability Day - October 11, 2013 - 0 Comments
Six Mobile Myths
As mobile continues to dominate experience design discussions, it's time to dispel some common misconceptions about its use and stature.
Article - Linda Matthews - October 11, 2013 - 9 Comments
Is UX Your Achilles?
Experienced developers who have been in the game for more than a decade often find the subtleties of UX can be a bit of a mystery, but there are ways to get up to speed.
Article - Zahid Jiwa - October 9, 2013 - 4 Comments
Design for Experience: Cross-Platform Experience
A closer look at the Design for Experience awards category: Cross-Platform Experience
Article - UX Magazine Staff, Design for Experience - October 8, 2013 - 0 Comments
Mobile Testing Toolbox, Part 2
A survey of mobile testing tools for unmoderated usability studies finds products and features that suit many different design needs.
Article - Amber DeRosa - October 7, 2013 - 7 Comments