The purpose of this survey was to explore recent and planned user experience activities at ARL member libraries and the impact these efforts have on helping the libraries transform to meet evolving user needs.
Resource - Ameet Doshi, Robert Fox - June 5, 2011 - 0 Comments
Presenting an overview of current practice from academia and industry in game development, the book shows a variety of methods used to evaluate user experience in games, before, during and after the game play.
Resource - Regina Bernhaupt - May 18, 2010 - 0 Comments
This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure.