UX Magazine

Defining and Informing the Complex Field of User Experience (UX)

Frameworks are sets of design patterns and other elements that comprise entire systems, and this game-changing book shows you how to identify, document, share, use, and reap the benefits of frameworks.

Resource - Robert Hoekman, Jared Spool - November 11, 2009 - 0 Comments

How different design principles can be applied to the field of digital product design. Covering six core themes; persuasion, behavior, visual design, usability, interaction and content.

Resource - James Kelway - January 1, 2012 - 1 Comments
Article - Avi Itzkovitch - February 15, 2012 - 0 Comments

Solving people problems will inevitably solve business problems. The challenge is to get businesses to believe in it, and trust those to deliver on the promise of user centered design.

Resource - James Kelway - January 24, 2012 - 0 Comments
Patternry is an online pattern management & collaboration tool that keeps user interface design patterns, components and code snippets in one place. It helps designers, developers and others communicate and design great UX.
Resource - Janne Lammi, Johannes Hocksell, Matti Varjokallio - January 16, 2012 - 0 Comments
Article - Karina Ibarra - November 7, 2011 - 11 Comments

Make your Web site accessible to everyone! This definitive resource provides everything you need to understand the laws, the needs of the disabled, and the processes of site evaluation and implementation.

Resource - Michael G. Paciello - October 1, 2000 - 0 Comments

Maximum Accessibility is a comprehensive resource for creating Web sites that comply with new U.S. accessibility standards and conform to the World Wide Web Consortium's Web Content Accessibility Guidelines 1.0.

Resource - John M. Slatin, Sharron Rush - September 30, 2002 - 0 Comments

This book explains the real drivers and workings of Virtual Reality. It reduces the risk of your technology, time and resource investment decisions by enabling you to compare your understanding of Virtual Reality.

Resource - Kevin Roebuck - January 1, 2011 - 0 Comments

This book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines.

Resource - Abdulmotaleb El Saddik, Jongeun Cha, Mohamad Eid, Mauricio Orozco - September 8, 2011 - 0 Comments

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