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Design for Experience: Bridging Digital and Physical Experiences
A closer look at the Design for Experience awards category: Bridging Digital and Physical Experiences.
Article - UX Magazine Staff, Design for Experience - September 18, 2013 - 1 Comments
International Design for Experience Awards Web Launch
The official site for the international Design for Experience awards is live and nominations are underway!
Article - UX Magazine Staff, Design for Experience - September 17, 2013 - 0 Comments
The UX University of Life
Our everyday encounters with with good and bad experiences can be leveraged as part of an ongoing UX education.
Article - Alessandro Fard - September 12, 2013 - 6 Comments
How to Create an Enterprise UI Toolkit
Designing large software products requires a living library of the project's diverse elements and visual standards, enter the enterprise UI toolkit .
Article - Ariel Grace Snapp - September 3, 2013 - 13 Comments
Book Excerpt: Why We Fail
An excerpt from Why We Fail, a new book from Rosenfeld Media, chronicles the design, limited release, and failure of Google Wave.
Article - Victor Lombardi - August 29, 2013 - 1 Comments
Designing for Transparency and the Myth of the Modern Interface
Heidegger's ideas about goal orientation make a case for middle ground between visible and invisible interfaces.
Article - Thomas Wendt - August 26, 2013 - 4 Comments
Two Ways Artificial Intelligence Contributes to Great User Experience
A look at the two primary uses of AI—"instrumental" and "affective"—that significantly boost the UX of a product.
Article - Aria Haghighi - August 22, 2013 - 3 Comments
These Are My People
Among other things, getting involved with UX organizations can help you network, expose you to broader UX culture, and give you the opportunity to share your experience.
Article - Cory Lebson - August 21, 2013 - 0 Comments
The Future of Web Design is in Our Hands
The rise of mobile technology has made traditional websites obsolete and the winning designs of the future will be immersive experiences with rich narratives.
Article - Chuck Longanecker - August 8, 2013 - 13 Comments
Manipulation and Design
Design should be supportive of users, but as design collides with sales and marketing, manipulative techniques are wielded with other goals in mind.
Article - Jon Kolko - July 23, 2013 - 7 Comments