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The Cost of a Touch
When designing mobile apps, weighing the value of every gesture is key for creating a positive user experience.
Article - Chris Griffith - November 5, 2012 - 7 Comments
The Practical and Legal Reasons Behind Designing for Accessibility
Designing for accessibility on mobile platforms will open your products to the widest customer base and keep you out of legal trouble—win-win.
Article - Gregory P. Care, Dan Ross - October 16, 2012 - 0 Comments
Five Things to Know When Designing a Windows 8 App
Designing apps for Windows 8 requires a balanced approach to the unique features and interface of the OS.
Article - Christina Seong, Valentina Ferrari - September 27, 2012 - 7 Comments
Five User Experience Lessons from Tom Cruise
It was news to us, too: Tom Cruise can teach you a lot about good user experience.
Article - Steve Tengler - September 21, 2012 - 4 Comments
5 Ways to Create Better iPad Applications
5 guidelines to keep tablet interface and interaction designs fresh and engaging.
Article - Ken Yarmosh - April 19, 2012 - 0 Comments
The Extinction of the Scrollbar
As the prevalence of scrollbars diminishes, designers need to remain conscious of their benefits and drawbacks to keep content navigation usable.
Article - Andrew Turrell - March 22, 2012 - 0 Comments
UX Concerns Across Mobile Platforms
When to adhere to, and when to deviate from, expectations for mobile OS consistency.
Article - Joseph Labrecque - July 21, 2011 - 5 Comments
Sample chapter from "Brave NUI World"
An introduction to and sample chapter from Daniel Wigdor and Dennis Wixon's new book.
Article - Daniel Wigdor, Dennis Wixon - April 13, 2011 - 1 Comments
Apple's Proposed Multi-Touch UI System
Looking behind the patents to see a coordinated proposal for a multi-touch UI.
Article - Luke Wroblewski - April 8, 2011 - 4 Comments
Useful touch gesture resources
Article - Jonathan Anderson | UX Magazine - April 26, 2010 - 2 Comments